ANNE
Has been working in the IT industry
and corporate management for 20
years. After she was the official
forum moderator for a well-known
"farming game" a few years ago, she
started to deal with game design and
game development. Since she has
always been fascinated by the
history of the Germanic peoples, the
conceptual development of the
"Romilda series" came about in the
end.
She is the founder and CEO of
DragonMindForge UG (limited
liability) and Production Manager
and Leading Game Designer of the
Romilda series.
And if she still has some time left,
she will also work as a 3D artist and
level designer herself.
MICHAEL
Has worked as a network
administrator and graphics and
video designer for over 20 years.
In particular, the creation of
promotional websites,
advertisement banners, video
clips and graphic works (posters,
flyers, advertisements) are his
specialty. In addition, he has also
dealt with Unity 3D as a game
engine and game design.
He is the supervisor for marketing
and support, creates the social
media appearances and is
responsible for the storyboard for
"Romilda Vísi" and the level
design in game design.
As a bank clerk, he is also
responsible for the acquisition
and support of investors and
capital providers.
RAUPE
Is a typical career changer who has cultivated his talent as a graphic
designer for years at home "under the bushel".
Now he uses his talent in the Game Art Department as a 2D and 3D artist.
About us
Clipart under CC0 license by pixabay
VALESKA
Is the "nest tick" in the team - a talented artist with a penchant for manga.
She has just graduated from high school, works from home and has
decided to do a social year before studying.
As a 2D artist, she creates the concept art and in-game images.
And this is how Valeska sees our team:
„av8brebell aka Micki-Bär“
Web-Design - Game-Design
Marketing - Support
„ah64dragon“
CEO Dragonmindforge UG (haftungsbeschränkt)
Creator of the „Romilda-Series“
Game-Design - 3D-Artist
„Küken“
Character Design
„Raupe“
3D-Artist
and guardian spirit