2D graphics
3D graphick
Separation according to
„Hidden Object",
Match 3, cards, etc
different game types
in a game
none or only rudimentary
story
complex, engaging
story
"flat" characters
believable characters
little or none
knowledge transfer
high, well-founded
knowledge transfer
Really trendy!
(Teutons, Nordic mythology, nature &
nature conservation, sustainability,
mindfulness, non-violence, culture)
The Art of Puzzle Game
A Germanic Fantasy Story
There are hundreds of casual puzzle games on the market, divided
according to their sub-genres: hidden object games, match 3 games,
puzzle games, etc. Most of them use 2D graphics, i.e. drawn images,
which quickly leads to graphic errors, especially in hidden object games
disturbing to the eye. Because these games are mass-produced, their
acting characters are often unloving and uninteresting, and if any story
is told at all, it is also flat, uninteresting, and at times quite nonsensical.
And although it is the most popular variant of mobile games and they
are also played a lot by young people, no knowledge, no background, no
educational content is imparted.
"Romilda-Vísi" will raise casual puzzle games to a new standard.
Because it's a collection of different puzzle games (hidden object,
match3, mahjong, puzzles, logic, click management, ...) that uses 3D
graphics only.
A focus of the game will be the imparting of knowledge, in particular
about the flora of Central and Northern Europe, as well as the history,
way of life, culture and mythology of the Germanic peoples. Another
focus is the main protagonist Romilda, with whom a strong and credible
identity figure is created.
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